My initial goal is to complete the Ragnorosis story, which is a trilogy.
I have also written a handful of additional short stories to help promote the work. They are not required to understand or follow the main story, but they will flesh out characters or events in greater detail, or provide some interesting backstory.
I use social media intermittently to make posts about the characters or about the world of Ragnorosis.
My hope is that as AI technology improves, I can turn some of these stories into watchable videos, perhaps even full-length films. This would be considered a bonus by me, but not a core part of the story.
As a stretch goal, upon entering retirement, I envision turning this story into a video game. This would be a multi-year, possibly multi-decade labor of love. I would like to release it as stand-alone, open source software, with an open repository for fans to suggest features and implementations. Ultimately, it exists as an aspirational idea in my mind, not a "must do."
Some promises I will make:
The story is the story. It was all outlined and set from the beginning. If people guess at the outcomes while I am still writing it, I will not change things in order to "subvert expectations." I will not retcon events based on negative (or positive) feedback, or based on what falls outside the fashions of the day. This will exist as a work within its time that should inform what people of the day thought and felt.
If it becomes successful, I will not sell the rights or turn this into a cash cow to churn out sequel after sequel. Based on how it ends, there are storylines that could be continued, but I believe doing so would eventually ruin things. So many works of fiction now fall into this trap, and I intend to avoid it.
While I reserve the right to enforce copyright protection against people who would attempt to profit from this work or claim it as their own, I generally do not intend to spend much, if any, energy attempting to stop people from simply sharing the story.